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[修改器及存档] 完美存档1.22.x %100完成(百度下载)


GAMEPLAY

World of Trucks Contracts feature - now you able take jobs from the World of Trucks website
Tire decals coloring
Simulated tire grades based on European tire grading system (rolling resistance, wet grip, noise levels)
The paint shop was integrated into the standard truck configuration
VEHICLES

adjusting fifth wheel position for most of 6x2, 6x4 chassis's to decrease under steering under full throttle
CODE

When clutch axis is not assigned for H-Shifter transmission, truck will handle clutch itself (much like sequential transmission)
When shifter layout is named (new attribute "name"), the name string is shown in game for better recognition
Hired drivers are more efficient when equipped by good truck
User defined limit for length of generated jobs in the offline economy (g_job_distance_limit)
User defined LOD distance for pedestrian, traffic and parked cars; multiplier of default distance (g_lod_factor_pedestrian, g_lod_factor_traffic, g_lod_factor_parked)
Config for disabling "Autoparking" dialogue (g_adviser_auto_parking)
Config for disabling Route Advisor popups when hidden (g_adviser_keep_hidden)
Fixing missing world on low-end GPUs on OSX
Improved physics and stability of trailers (disconnected, parked, AI)
AI

User defined traffic density, defined by multiplier to default (g_traffic)
Improved simulation of suspension (leaning in curves or when accelerating/decelerating)
Improved navigation, lane switching, spawning and obstacle checking
SOUND

New sounds for Volvo FH16 Classic
New sounds for Volvo FH
MISC

Higher resolution textures are used on models in UI screens regardless of the graphics settings
Redesigned job and time widget on desktop
Day/night effect switching for movers and walkersGAMEPLAY

World of Trucks Contracts feature - now you able take jobs from the World of Trucks website
Tire decals coloring
Simulated tire grades based on European tire grading system (rolling resistance, wet grip, noise levels)
The paint shop was integrated into the standard truck configuration
VEHICLES

adjusting fifth wheel position for most of 6x2, 6x4 chassis's to decrease under steering under full throttle
CODE

When clutch axis is not assigned for H-Shifter transmission, truck will handle clutch itself (much like sequential transmission)
When shifter layout is named (new attribute "name"), the name string is shown in game for better recognition
Hired drivers are more efficient when equipped by good truck
User defined limit for length of generated jobs in the offline economy (g_job_distance_limit)
User defined LOD distance for pedestrian, traffic and parked cars; multiplier of default distance (g_lod_factor_pedestrian, g_lod_factor_traffic, g_lod_factor_parked)
Config for disabling "Autoparking" dialogue (g_adviser_auto_parking)
Config for disabling Route Advisor popups when hidden (g_adviser_keep_hidden)
Fixing missing world on low-end GPUs on OSX
Improved physics and stability of trailers (disconnected, parked, AI)
AI

User defined traffic density, defined by multiplier to default (g_traffic)
Improved simulation of suspension (leaning in curves or when accelerating/decelerating)
Improved navigation, lane switching, spawning and obstacle checking
SOUND

New sounds for Volvo FH16 Classic
New sounds for Volvo FH
MISC

Higher resolution textures are used on models in UI screens regardless of the graphics settings
Redesigned job and time widget on desktop
Day/night effect switching for movers and walkers

!!!!!!!!!!!!!

谢谢楼主

thanks for share

感谢分享

下载看看

感谢分享自己跑起来有点累

大家一起來跟我推爆!

good


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感谢分享 自己跑起来有点累

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