礼貌谢尔盖巴巴耶夫(1C),我们看到采访伊戈
Belago(SoftLab,SoftLab-nsk)。 THX谢尔盖
面试的Rig'n'Roll
2010年2月12日 采访
看了采访个人心得:RNR开发商还是不错的,他们会根据玩家的反馈,来进行一系列的后续修复
问:期待已久的Rig'n'Roll是在去年年底公布.现在“Rig'n'Roll”已经出现, 这个时候只有俄罗斯的版本,但我们希望能尽快有英文版的发布,首先祝贺Rig'n'Roll成功推出
非常感谢!
问:1。你也许知道,在比赛报告中宣布了很多恭维话。不幸的是,并非没有批评。没有红绿灯,限速标志和行人,我们很失望。我们期望能在英文版能看见这些这些元素?
在现实中,在加利福尼亚州的高速公路几乎不会有交通灯,所以他们在游戏中没有。我们正在研究使行人回到即将到来的加载项。至于游戏本身 - 俄罗斯和英文版本将不会有任何不同。
问:2。何时会被释放的补丁修正的所有报告中的错误和故障 目前的俄罗斯版本的游戏?
该补丁将会很快出现。最有可能会发生在2月下旬。我们 需要作出一些调整,并进行测试,之后将在公众发布。
问:3。英文版游戏会比俄罗斯版更抛光/优化吗?
是的,我们正在修复现在正在为俄罗斯版本将被纳入国际之一。如上所述,就不会有之间的区别版本。
问:4。什么样的国际版(英文,例如波兰),我们可以预期是什么时候?请让我知道确切日期
虽然这是只有英文版本。事实是,在通过对话和数以千计的文本兆字节称为一个游戏,所以,第一步是要提供最通用的版本,这将使玩家得到绝大多数熟悉 游戏。确切的发布日期尚未证实,但我们将尽快更新这个大家。让我们等到3月!
问:5。将原来的卡车所示(沃尔沃,马克,万国)最终付诸又在游戏中?即使品牌必须改变?
是的,增加的卡车,如许可或由我们亲手缔造,作为未来的附加考虑可能的组成部分。我们将更新在此之后的补丁发布和外国版本游戏的发行
问:6。将欺骗(作弊代码)被放在了游戏的国际版?
不,不会有欺骗在游戏中。更结束了,我们坚决不推荐使用任何黑客软件,因为已经有游戏故障检测在试图赚更多的钱。
问:7。我们能期待在扩大/附加在Rig'n'Roll?
首先 - 在内华达州拉斯维加斯的美丽的城市,风景如画的地区和更多的还不能透露
问:8。会不会是免费或付费的附加?如果支付的,什么价格的游戏部分将其成本 ?
模型的分布,以及可能出现的价格尚未确定。好消息是,这一问题正在积极解决,在谈判完成后,我们会通知你。
问:9。如果没有续集,你会考虑尝试添加一个多人模式吗?
不,我们包含了全部,我们想要进入Rig'n'Roll规定的实现满足了我们有着很高的要求。多人被取消的起见,上述质量和由于缺少时间,使之完善。但是没人说,我们不会去回到这个问题。
问:10。是否有计划去构建一些模型,拖车,卡车油漆编辑,建设等任务?
我们正在研究的油漆和封装编辑器释放。至于手段,让玩家建立卡车 - 我们的编辑,为专业人士使用,因此我们需要设计修订这些相当,让玩家创造自己的车辆。
问:11。许多玩家抱怨说,他们没有时间去享受美丽.你可以看到,很多人都在抱怨的交货时间和就像一个赛车游戏的感觉。是否有一个修补程序,将使我们的选择“转开/关“的交货时间。
那么,情况稍有不同,因为我在这里可以看到它。我们已仔细研究很多资源,玩家讨论,我们的产品,并得出结论,意见往往是完全不同的。许多人表达了他们的意见,并表示本来不感兴趣,他们驾驶的时间不说,因为附近他们感觉到'精神的情况下交付。'这是可能引入这种选择,但其实施的难度(必须修改一些任务等)看起来不合理截至目前为止。
问:12。为什么会有这么多的围栏周围,尤其是在道路上的风景,我们仍然记得硬车2和King of the Road ,它的开放空间都在路边,也许其中一些更改为“无形障碍”的愉快地观看。太多的栅栏,使丑最美丽的风景?
这里的关键是,我们试图成为接近成为现实,公路围栏确实严重,最常见的材料后,您可以看到在游戏,他们由于各种原因,例如像,以防止今后在公路上出人与动物
问:13。是否有可能准备更开放的风景,甚至可说的地方,我们必须寻找一个合适的地方过河
这在技术上是可行的,是的。我们将使用它?部分,是的。
问:14。是否有可能作出更多隐藏的道路和肮脏的道路和开放能进入更多的村庄道路呢? 为了拉拢?
新领土会带来新的道路和新地区域,您将需要交叉(如 云林)。但我们应该记住,在大多数城镇/城市的禁令在卡车进入,我们不会违背它。你可以在其他游戏中能够。
问:15。这将是更好的可视性和不错的外观车灯升级/货运 照明灯更好看。你是否认为这是可能的?
现在的问题是很清楚。我们没有收到任何评论/批评家关于头灯和一般照明,但我们会考虑和思考。
完
对采访的第一部分
英文原文:
Courtesy of Sergey Babaev (1C) we have possibility to see next interview with Igor Belago (SoftLab-Nsk). THX Sergey
The Rig'n'Roll Interview
February 12th, 2010
Quote:[TP:] The long-awaited Rig’n’Roll was released in the end of last year. There is only Russian version this time but we hope to have other one soon. The first I would like to congratulate you on Rig’n’Roll edition met with success.
[IB:] Thanks a lot!
Quote:1. As you know there were plenty of talking in praise on game but the words of criticism were too. There were not traffic lights, speed limit signs and pedestrians much to our disappointment. Can we expect these things in a patch or international version of game?
In the real world there are almost no traffic lights on the recreated Californian highways, hence you will not see any in the game. We are looking at bringing the pedestrians back in the forthcoming add-ons. As for the game itself – the Russian and international versions will not be any different.
Quote:2. When will the patch be released to correct all the reported bugs and glitches in the current Russian version of game?
The patch is about to see the light of day. Most likely it will happen in late February. We need to add some fixes and test the whole thing. We will release it to public as soon as we are done.
Quote:3. Does the international version of game be more polished/optimized in comparison to Russian one?
Yes, the fixes we are working on now for the Russian version will be incorporated into the international one. As aforementioned, there will be no difference between the versions.
Quote:4. What kind of international version (English, Polish for example) we can expect and when? Please let me know exactly date
We are talking about English version only as of now. The thing is that the game features thousands of voiced dialogues and Mbs of text, so the first version you have to do is the most universal one, which will allow the vast majority of players to get familiarized with the game.
The exact release date is still unconfirmed, but we will update you all on this soon. Let’s wait till March!
Quote:5. Will the trucks originally shown (Volvo, Mack, International) eventually be put back in the game? Even if the brand names must be changed?
Yes, the addition of trucks both licensed and the ones made by ourselves is regarded as possible for the future add-ons. We will be updating you on this following the release of the patch and the foreign release of the game.
Quote:6. Will cheats be put in international version of game on?
No, there will be no cheats available in the game. More over, we strongly discommend using any hacking software, since there were already game malfunctions detected during the attempts to make more money.
Quote:7. What can we expect in expansion/add-on to Rig’n’Roll?
First of all, you will witness the adorable landscapes of the Nevada State, spellbounding Las Vegas and lots of other things we cannot disclose at the moment.
Quote:8. Will it be free of charge or paid add-on? If paid, what ratio of original game price must we expect?
We are still working out the distribution model and possible price. The good news is that we are really head over heels in this issue and as soon as the decision is made we will let you know right away.
Quote:9. If there isn't a sequel, would you consider trying to add multiplayer in an expansion?
No, we incorporated everything we wanted into Rig'n'Roll providing that the realization satisfied the high requirements we had. The multiplayer was abolished for the sake of the said quality and due to lack of time to make it perfect. But no one says we will not go back to this issue.
Quote:10. Is there a plan to make model editor for build some trailers, truck repainting, mission build etc?
We are looking at the release of paint and decal editor. As for means to let gamers create trucks – our editors are designed for professional use only; hence we will need to revise those considerably to let players create their own vehicles.
Quote:11. As you can see, a lot of people are complaining about the delivery time and the game feeling like a race. Will there be a patch that would give us the option to "turn on/off" delivery time.
Well the situation is a little bit different here as I can see it. We have thoroughly studied lots of resources where players discussed our product and came to the conclusion that opinions tend to be quite different. A lot of people expressed their opinion and said that it would have been uninteresting for them to drive around without the said time, because they feel the absence of the ‘delivery spirit.’ It is possible to introduce such an option, but the difficulty of its implementation (necessity to revise some of the missions etc) looks unjustified as of now.
Quote:12. Why is there so many fences surrounding the scenery especially along road? We are still remembering Hard Truck 2/King of the Road and its open space in both side of road. Maybe some of them change to „invisible barriers” for pleasantly viewing. Too many fences make the most beautiful scenery ugly.
The point here is that we tried to be as close to the reality as possible. Highways are indeed heavily fenced and most commonly with the material you can see in the game. They do it for various reasons, like for example, to prevent people and animals from coming out on the highway.
Quote:13. Is it possible to prepare more open scenery or maybe even place where we must look for a suitable place to cross the river (King of the Road).
It is technically possible, yes. Will we use it? Partially, yes.
Quote:14. Is it possible to made more hidden roads/dirty roads and open more villages to pull in them?
The new territories will bring new roads and new areas you will need to cross (like Weaverville). But one should keep in mind that most of the towns/cities have prohibition on truck entering and we will not violate it. You can get it in other games.
Quote:15. It would be nice upgrades for headlights for better visibility and exterior/cargo lights for nicer look. Do you think it is possible to make?
The question is quite unclear. We have not received any comments/critics regarding the headlights and lights in general but we will consider yours and think about it.
THE END
of the first part of interview
next coming soon...
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本帖最後由 dongfeng2010 於 2010-6-17 14:43 編輯 ]