
We expect to begin shipping the first batch of DK2s in July, and we’ll ramp up production based on interest. GDC 2014 We’re debuting the second development kit this week at the Game Developers Conference in San Francisco with EVE: Valkyrie by CCP, UE4 Elemental Defense by Epic, and a new demo, UE4 Couch Knight! Couch Knight was built by the team at Epic Games to showcase the positional tracking and basic avatars in a setting with shared presence. The tech demo juxtaposes a realistic scene with two cartoon knights, controlled by the players, who burst to life and battle throughout the room on couches, shelves and even the players’ avatars. The players’ head movements and position are actually mapped to the avatars using UE4’s inverse kinematic system, which makes for a taste of a social experience. A huge thank you to the team at Epic for bringing Couch Knights to life! If you’re at the show this week, be sure to swing by the booth and check it out.
What’s Next? We’re deep into development on the consumer Rift. We have a lot more planned, including improvements to comfort, resolution, tracking, software, ergonomics, optics, industrial design, and the overall experience. Virtual reality is going to continue to evolve rapidly in the coming years. There’s no cutting corners or ‘good enough’ when it comes to VR; the consumer Rift needs to be perfect and we’re dedicated to getting it right. We’re moving as fast as possible and promise it’ll be worth the wait. The passion of the VR community is what has made all this possible, from the Kickstarter campaign to the hundreds of games and experiences we've seen so far. And this is still just the beginning. We truly believe virtual reality will change the world — Thanks for being part of the journey with us. – The Oculus Team
]