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[金屬 PttM] 求助,想改车就黑屏出来

求助,想改车就黑屏出来


我就把在文档里的货柜加到 base.scs 这里了    其他的我都没改动  进游戏正常 就是在游戏里  想改车和买车的时候  点N  就直接黑屏掉出来   也不知道是为什么  

                                       请高手指教指教!!!

没有啥指教的,你把base.scs给弄坏了

如果想让人指教,就把你怎么做的每一步都详细说出来,你啥也不说,别人没有方法指教

再有,你想改车就要想办法弄懂我的文档中金属目录里的日志文件
一般出错原因都在日志文件里有显示


有我,
你的生活更多财!


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楼主回复


我也没改别的什么   就是把 文档里  18 WoS Pedal to the Metal\makes\trailer  这个不是货柜文件嘛   我就把这个里的所有东西,都给装到   base.scs里了   我看了不都一样的嘛!!!

楼主回复


这个就是你说的 日志吧  

******** : log created on : Tue Apr 18 15:42:41 2006
******** : engine v2.0 Aug  5 2004 14:34:00
15:42:41 : [sys] init ...
15:42:41 : [sys] running on WinMe version 4.90
15:42:42 : [sys] DirectX 8.1 or better detected
15:42:42 : [sys] using zlib version 1.2.1
15:42:42 : [cpu] detecting cpu...
15:42:43 : [cpu] GenuineIntel [Pentium III (Coppermine)] at ~730MHz.
15:42:43 : [cpu] Setting up code base to default C++ versions
15:42:43 : [cpu] cpu features utilized: fpu cmov mmx sse
15:42:43 : [sys] startup ...
15:42:43 : [mm] physical memory detected (194768K/67928K)
15:42:43 : [mm] virtual memory detected (1898288K/1999464K)
15:42:43 : [mm] trying to allocate memory pool (129845K)
15:42:43 : [ds8] Available device : Primary Sound Driver ()
15:42:43 : [ds8] Available device : AC'97 Sound Card (ichaud.sys)
15:42:43 : [ds8] Available device : Game Compatible Device (emulated) (WaveOut 1)
15:42:43 : [ds8] Available device : Voice Modem Wave #00 Line (emulated) (WaveOut 2)
15:42:44 : [game] 18 WoS Pedal to the Metal init ver.1.00 (rev. 6010)
15:42:44 : [game] home directory @ "C:/My Documents/18 WoS Pedal to the Metal/"
15:42:44 : mount -o ro,p2 base.scs /
15:42:44 : [zipfs] base.scs [crc32_0x5b15d284]
15:42:44 : mount -o ro,p1 data.scs /
15:42:44 : [zipfs] data.scs [crc32_0x7c96ebd]
15:42:44 : exec /config.cfg
15:42:44 : [cor] executing /config.cfg
15:42:44 : uset r_gamma 1.0
15:42:44 : uset r_path 1
15:42:44 : uset r_fullscreen 0
15:42:44 : uset r_mode 1024x768x16x0
15:42:44 : uset r_device gl
15:42:44 : uset r_driver gl
15:42:44 : uset g_boffy 0
15:42:44 : uset g_boffx 0
15:42:44 : uset g_bsizey 3000000
15:42:44 : uset g_bsizex 3000000
15:42:44 : uset g_ode_timings 0
15:42:44 : uset g_mouse_control 0
15:42:44 : uset g_joy_axis_brake_dz 0.0
15:42:44 : uset g_joy_axis_brake 16
15:42:44 : uset g_joy_ff_gain 1.0
15:42:44 : uset g_joy_axis_throttle_dz 0.0
15:42:44 : uset g_joy_axis_throttle 16
15:42:44 : uset g_joy_axis_ff 0
15:42:44 : uset g_joy_axis_combine 0
15:42:44 : uset g_joy_axis_steer_sens 0.6
15:42:44 : uset g_joy_axis_steer_dz 0.0
15:42:44 : uset g_joy_axis_steer 16
15:42:44 : uset g_view_dist 0.15
15:42:44 : uset g_upgrade_anywhere 0
15:42:44 : uset g_time_cargo 1
15:42:44 : uset g_police 1
15:42:44 : uset g_fatigue 0
15:42:44 : uset g_cb_enabled 1
15:42:44 : uset g_blinkers_auto 1
15:42:44 : uset g_wipers_auto 1
15:42:44 : uset g_trans_auto 1
15:42:44 : uset g_target_arrow 1
15:42:44 : uset g_traffic_density 1.0
15:42:44 : uset g_game_details 0
15:42:44 : uset g_player_mode 0
15:42:44 : uset g_player_hq
15:42:44 : uset g_player_face -1
15:42:44 : uset g_player_name Player
15:42:44 : uset g_quality 0
15:42:44 : uset g_level 0
15:42:44 : uset g_flyspeed 5000.0
15:42:44 : uset g_traffic 1
15:42:44 : uset g_colbox 0
15:42:44 : uset g_fps 0
15:42:44 : uset g_minicon 0
15:42:44 : uset g_console 1
15:42:44 : uset ds8_mix_channels 2
15:42:44 : uset ds8_mix_depth 16
15:42:44 : uset ds8_mix_rate 44100
15:42:44 : uset ds8_3d_emulated 0
15:42:44 : uset ds8_sfx_enabled 1
15:42:44 : uset ds8_music_enabled 1
15:42:44 : uset ds8_sfx_volume 1.0
15:42:44 : uset ds8_music_volume 1.0
15:42:44 : uset ds8_reverse_stereo 0
15:42:44 : uset s_device ds8
15:42:44 : uset s_mix_channels 2
15:42:44 : uset s_mix_depth 16
15:42:44 : uset s_mix_rate 44100
15:42:44 : uset s_3d_emulated 0
15:42:44 : uset s_sfx_enabled 1
15:42:44 : uset s_music_enabled 1
15:42:44 : uset s_sfx_scheme 0
15:42:44 : uset s_music_scheme 0
15:42:44 : uset s_sfx_volume 1.0
15:42:44 : uset s_music_volume 1.0
15:42:44 : uset s_reverse_stereo 0
15:42:44 : uset i_force_gain 1.0
15:42:44 : uset i_feedback 1
15:42:44 : uset i_joystick2 -1
15:42:44 : uset i_joystick1 -1
15:42:44 : uset i_deadzone 0.0
15:42:44 : uset i_device di8
15:42:44 : uset m_invert 0
15:42:44 : uset m_sensitivity 0.33
15:42:44 : uset m_filter 0
15:42:45 : [snd] select device (ds8)
15:42:45 : [ds8] distance factor:1
15:42:45 : [gl] low driver: Intel 810/810E
15:42:45 : [gl] vendor: Intel
15:42:45 : [gl] version: 1.1.2 - Build 4.12.01.2656
15:42:45 : [gl] GL extensions: GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_cull_vertex GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_packed_pixels_12 GL_EXT_paletted_texture GL_EXT_rescale_normal GL_EXT_stencil_wrap GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_WIN_swap_hint
15:42:45 : [gl] GL_max_texture_size: 1024
15:42:45 : [gl] taking advantage of 'GL_ARB_multitexture'
15:42:45 : [gl] sampler count 2
15:42:45 : [gl] taking advantage of 'GL_EXT_texture_env_combine'
15:42:45 : [gl] taking advantage of 'GL_ARB_transpose_matrix'
15:42:45 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
15:42:45 : [gl] taking advantage of 'GL_EXT_rescale_normal'
15:42:45 : [gl] taking advantage of 'GL_EXT_texture_env_add'
15:42:45 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
15:42:45 : [gl] max anisotropy factor : 2
15:42:45 : [gl] taking advantage of WGL_ARB_extensions_string
15:42:45 : [gl] WGL_extensions: WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_ARB_make_current_read WGL_EXT_swap_control
15:42:45 : [gl] taking advantage of 'WGL_ARB_pixel_format'
15:42:45 : [gl] taking advantage of 'WGL_ARB_pbuffer'
15:42:45 : [gl] wglChoosePixelFormatARB returned zero pixelformats
15:42:45 : [gl] wglChoosePixelFormatARB returned zero pixelformats
15:42:45 : [gl] SetPixelFormat: OK
15:42:45 : [gl] wglCreateContext: OK
15:42:45 : [gl] OpenGL framebuffer context init OK
15:42:46 : [inp] Joystick/GamePad device: 2-button flight yoke w/throttle
15:42:46 : [ds8] distance factor:0.01
15:42:46 : main_menu
15:42:48 : ui t console:system_02
15:42:52 : edit
15:42:52 : Loading resource server data ....
15:42:52 : Loading road data bounds ....
15:42:52 : Loading terrain data bounds ....
15:42:52 : Loading railing data bounds ....
15:42:53 : Loading building data bounds ....
15:42:53 : Loading model data bounds ....
15:42:53 : Loading prefab data bounds ....
15:42:53 : Loading sing data bounds ....
15:42:53 : Loading city data bounds ....
15:42:53 : Loading company data bounds ....
15:42:53 : Loading vegetation data bounds ....
15:42:53 : Loading particles data bounds ....
15:42:53 : Loading hinges data bounds ....
15:42:53 : Loading stamp data bounds ....
15:42:53 : Loading movers data bounds ....
15:42:53 : Loading movers ....
15:42:56 : Loading roads ....
15:42:59 : Loading terrains ....
15:43:00 : Loading railings ....
15:43:01 : Loading buildings ....
15:43:08 : Loading models ....
15:43:14 : *** ERROR *** [tobj] can't load : /procedural/water_env.tobj (No such file or directory)
15:43:14 : *** ERROR *** <tga> can't load : /procedural/notfound.tga (No such file or directory)
15:43:19 : Loading prefabs ....
15:43:31 : Loading signs ....
15:43:34 : Loading city props ....
15:43:36 : Loading company props ....
15:43:37 : Loading vegetation ....
15:43:39 : Loading particles ....
15:43:39 : Loading hinges ....
15:43:39 : Loading stamps ....
15:43:39 : Loading target models ....
15:43:39 : Loading headquarters models ....
15:43:39 : resource server memory usage : 14252 kB
16:13:54 : quit
16:13:54 : [gl] Context shutdown
16:13:55 : [sys] purging timers
16:13:55 : [sys] shutting down
16:13:55 : [sys] message system shutdown
16:13:55 : [sys] process shutdown
16:13:55 : [sys] cvar shutdown
16:13:55 : [sys] log shutdown

兄弟搞了半天也没有讲清楚你是怎么做的,看来我是帮不了你了,你自己慢慢搞吧


有我,
你的生活更多财!


================
人生得意须尽欢!!!

嘿嘿, 您可以咨詢一下論壇的啊不,他對金屬很在行的


老大,我给你一个月时间,我看你能不能找到啊不

你这贴发了和没发一样,还不如不发,因为根本就不可能找到啊不


有我,
你的生活更多财!


================
人生得意须尽欢!!!

看是改的過程中有錯誤..加上的時候是用儲存的方式壓縮嗎


重點是這兩行:
15:43:14 : *** ERROR *** [tobj] can't load : /procedural/water_env.tobj (No such file or directory)
15:43:14 : *** ERROR *** can't load : /procedural/notfound.tga (No such file or directory)

如果你能把那貨櫃的下載網址給我,我弄可以嘗試下載來改改......

[ 本帖最後由 RRD 於 2008-11-28 21:35 編輯 ]

同意楼上procedural/water_env.tobj   procedural/notfound.tga  这2个文件没找到或者损坏。

应该是文件损坏
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