Real Emergency Ai Pack v1.48 base edition ETS2
Changelog 1.48:
adaptation for ETS2 1.48
reworked police horn sounds
reduction of airhorn sounds frequency
Mod adding in traffic on-duty versions of all SCS stock police and emergency vehicles with beacon and personalized siren sounds
All vehicles have personalized sounds for all EU countries covered by SCS
each vehicle can spawn only with beacon or with beacon and sound, while the sound is also not continuous
each siren sound has a length between 20-30 seconds and the gap until the sound will start again is random (siren sound cannot start while Ai is static)
on-duty vehicles equipped also with airhorns that will play randomly when static
all vehicles have also engine sound (imported from my Real Ai sounds)
no sounds for vehicles spawned in road events
Other mod features only available if used together with my Real Traffic Density mod:
Emergency vehicles have own speed class, however every Ai will obey traffic signs and red lights
spawn on all type of roads with various density (still higher in cities)
default police and emergency (without beacon and sounds) are restricted only to local roads
a silent version of Real Emergency vehicles (with beacon but less probability of having a sound) can also spawn on local roads
Ai vehicles spawning in cities and motorways will be more likely to have a sound
Real Train Sounds 1.48 ETS2
Changes
Update for ETS2 1.48
Real Train Sounds ETS2 by Cip includes:
Real locomotive electric and diesel sounds
Partial personalised locomotive engine and horn sounds (m62, cc47e)
Slightly increased number of train cars for personalised locomotives
Separate wheel sounds for cargo / passengers / fast trains including brake sound and noises (thanks to Powerfull for his brake and noises samples)
Applied mover sounds for trains and harvester (replace in original scs bank)
Personalised sounds for rail crossroads per countries (some countries have multiple sounds playing randomly)
Real Traffic Density v1.48.a ETS2
changelog v.1.48.a
Adaptation for ETS2 1.48
Features:
– Speed limits for existent Ai vehicles is not affected, my mod only changes speed limits for emergency, motorcycles and sport cars
– Semaphore cycle was improved to match with increased traffic density (yellow duration after green is also increased you don’t need an additional mod for this) from 1.38 1×2 and 2×1 roads have longer green for 2 lanes roads vs the one lane road within the same crossroad
– Slow vehicles can be seen with low density in traffic only in roads with 1×1 lanes and with higher density on country roads
– Classic cars and motorcycles can also be seen on country roads with low density and reduced speed
– Ai can overtake on simple continuous line on 1×1 roads
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