標題: [待解決] 请教版主,关于mod数值修改 [打印本页]
作者: lzl888350 時間: 2018-5-21 16:11 標題: 请教版主,关于mod数值修改
关于【全版本增加经验金钱运输时间.scs】这个mod,使用后奖励金钱和经验倍数简直逆天,,想让他回归到原始的2倍即可。可是解压后,看信息更是无语,,,该改哪里好啊。。。只好请求经验丰富的版主了。
以下是.sii用记事本打开后的到的信息数据,,,
SiiNunit
{
economy_data : economy.data.storage
{
truck_refund:
6
# 600% of original price
price_small_garage: 180000
price_garage_upgrade: 100000
garage_prod_plan_tiny: 20000
garage_prod_plan_small: 150000
garage_prod_plan_large: 300000
fuel_discount_in_garage: 0.35
# 35%
truck_count_for_online:
1
# number of owned trucks to unlock buying online feature
abandoned_job_fine: 100
cargo_damage_cost: 145.0
# € for 1% of damage
late_delivery_max_overtime[0]: 5760
# 4 days for "easy" deliveries
late_delivery_max_overtime[1]: 2880
# 48 hours for "normal" deliveries
late_delivery_max_overtime[2]: 1440
# 24 hours for "urgent" deliveries
simulation_avg_speed: 60
# km/h
maximum_driving_time: 960
# how long the driver can drive (in minutes)
sleeping_time: 480
# length of sleep (in minutes)
delivery_window[0]: 10080
# easy
delivery_window[1]: 7200
# medium
delivery_window[2]: 5760
# hard
delivery_window_coef[0]: 5
# easy
delivery_window_coef[1]: 10
# medium revenue coef
delivery_window_coef[2]: 15
# hard
hurry_up_timer: 114
# how long the hurry up music will play (in game minutes)
no_cargo_prob:
0.01
# 1% prob. of empty cargo slot
cargo_validity_min: 600
# 6 hours
cargo_validity_max: 1200 # 12 hours
#
# AI driver related configuration
#
fuel_cost_per_km: (1.5, 2.0)
# for driver simulation
driver_min_fuel_cost: 1.0
driver_max_cargo_damage: 6.0
# in %
driver_maintenance_cost: (1.8, 3.0)
# maintenance + insurance, base cost in Euro
minimal_driver_salary:
350
# fixed part of driver's pay (minimum)
driver_revenue_per_km: 1000
# in Euro
driver_hire_cost: 1500
# Euro
driver_xp_scale: 2
free_driver_level_cap: 3
# don't grow offered drivers higher than this level
driver_offer_scrap_prob: 5
driver_quitwarn_time: 3
# days
driver_quit_time: 5
# days
driver_no_return_job_prob:
0.01 # 1% of no return job
driver_no_return_job_prob: 0.05
driver_skilled_job_prob: 100
##
## Skill job filtering
## Job distance limit (in km of real world)
##
skill_distance[0]:
250
skill_distance[1]:
350
skill_distance[2]:
550
skill_distance[3]:
850
skill_distance[4]:
1100
skill_distance[5]:
1500
fixed_revenue: 6000
revenue_per_km: 1500
max_eco_consumption_drop[0]: (0.1, 0.1)
# consumption decreased by 40% (or 60% if driving with trailer)
# for ecodriving skill maximum
max_eco_consumption_drop[1]: (0.15, 0.15)
max_eco_consumption_drop[2]: (0.2, 0.2)
max_eco_consumption_drop[3]: (0.25, 0.25)
max_eco_consumption_drop[4]: (0.3, 0.3)
max_eco_consumption_drop[5]: (0.35, 0.35)
# Maximum consumption drop is 0.99.
reward_bonus_long_dist[0]: 0.05
reward_bonus_long_dist[1]: 0.05
reward_bonus_long_dist[2]: 0.05
reward_bonus_long_dist[3]: 0.05
reward_bonus_long_dist[4]: 0.05
reward_bonus_long_dist[5]: 0.05
reward_bonus_heavy[0]: 0.05
reward_bonus_heavy[1]: 0.05
reward_bonus_heavy[2]: 0.05
reward_bonus_heavy[3]: 0.05
reward_bonus_heavy[4]: 0.05
reward_bonus_heavy[5]: 0.05
reward_bonus_fragile[0]: 0.05
reward_bonus_fragile[1]: 0.05
reward_bonus_fragile[2]: 0.05
reward_bonus_fragile[3]: 0.05
reward_bonus_fragile[4]: 0.05
reward_bonus_fragile[5]: 0.05
reward_bonus_urgent[0]: 0.05
reward_bonus_urgent[1]: 0.05
reward_bonus_urgent[2]: 0.05
reward_bonus_urgent[3]: 0.05
reward_bonus_urgent[4]: 0.05
reward_bonus_urgent[5]: 0.05
reward_bonus_level: 0.30
# Experience points
free_roam_report_limit: 100
exp_cargo_delivery:
500
# per km of real world
exp_free_roam:
300
# per km of real world
exp_road_discovery:
300
# per km of real world
//
exp_late_delivery:
0.1
# -10%
exp_perfect_delivery:
10
# +1000%
exp_adr_bonus:
0.21
# +21%
of total cargo delivery exp. points
exp_important_bonus:
0.2
# +20%
exp_urgent_bonus:
0.3
# +30%
exp_fragile_bonus:
0.22
# +22%
exp_long_dist_bonus:
1.0
# +100%
exp_heavy_bonus:
0.5
# +50%
exp_park_bonus: 450 # bonus for not using the autopark feature
exp_damaged_cargo:
2
# -2 XP points per 1% of cargo damage
adr_info_icon[]:
"1|/material/ui/icon/adr_1.mat"
adr_info_icon[]:
"2|/material/ui/icon/adr_21.mat"
adr_info_icon[]:
"2|/material/ui/icon/adr_22.mat"
adr_info_icon[]:
"2|/material/ui/icon/adr_23.mat"
adr_info_icon[]:
"3|/material/ui/icon/adr_3.mat"
adr_info_icon[]:
"4|/material/ui/icon/adr_41.mat"
adr_info_icon[]:
"4|/material/ui/icon/adr_42.mat"
adr_info_icon[]:
"4|/material/ui/icon/adr_43.mat"
adr_info_icon[]:
"6|/material/ui/icon/adr_61.mat"
adr_info_icon[]:
"6|/material/ui/icon/adr_62.mat"
adr_info_icon[]:
"8|/material/ui/icon/adr_8.mat"
#
#
Delivery reward levels
#
reward_medal[]:
"delivery2"
reward_medal[]:
"delivery1"
reward_medal[]:
"delivery4"
reward_medal[]:
"delivery3"
reward_medal[]:
"delivery5"
reward_medal[]:
"delivery0"
reward_medal[]:
"delivery0"
reward_title[]:
"@@excelent_t@@"
reward_title[]:
"@@good_work_t@@"
reward_title[]:
"@@jobresult_sat_t@@"
reward_title[]:
"@@jobresult_reas_t@@"
reward_title[]:
"@@jobresult_tol_t@@"
reward_title[]:
"@@jobresult_dam_t@@"
reward_title[]:
"@@jobresult_reck_t@@"
reward_damage_level[]:
1.0
reward_damage_level[]:
5.0
reward_damage_level[]:
10.0
reward_damage_level[]:
15.0
reward_damage_level[]:
30.0
reward_damage_level[]:
40.0
reward_damage_level[]:
100.0
#
#
Level names "level_limit|level name"
#
level_names[]: "0|@@lvl_name0@@|0xFFe0e0e0"
level_names[]: "5|@@lvl_name1@@|0xFF45c294"
level_names[]: "10|@@lvl_name2@@|0xFF75baea"
level_names[]: "15|@@lvl_name3@@|0xFF3a88f4"
level_names[]: "20|@@lvl_name4@@|0xFF5847f0"
level_names[]: "25|@@lvl_name5@@|0xFFda9356"
level_names[]: "30|@@lvl_name6@@|0xFFf58493"
level_names[]: "40|@@lvl_name7@@|0xFFc99ef2"
level_names[]: "50|@@lvl_name8@@|0xFFc2f9ff"
#
#
experience points to the next level
#
level_xp[0]: 200
level_xp[1]: 500
level_xp[2]: 700
level_xp[3]: 900
level_xp[4]: 1000
level_xp[5]: 1100
level_xp[6]: 1300
level_xp[7]: 1600
level_xp[8]: 1700
level_xp[9]: 2100
level_xp[10]: 2300
level_xp[11]: 2600
level_xp[12]: 2700
level_xp[13]: 2900
level_xp[14]: 3000
level_xp[15]: 3100
level_xp[16]: 3400
level_xp[17]: 3700
level_xp[18]: 4000
level_xp[19]: 4300
level_xp[20]: 4600
level_xp[21]: 4700
level_xp[22]: 4900
level_xp[23]: 5200
level_xp[24]: 5700
level_xp[25]: 5900
level_xp[26]: 6000
level_xp[27]: 6200
level_xp[28]: 6600
level_xp[29]: 6800
}
}
作者: 勇健0818 時間: 2018-5-21 18:40
我觉得还是普通跑就好了
用MOD了就没乐趣了
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