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[提问] 哪位有啊??么么哒~~~~~

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哪位有啊??么么哒~~~~~


朕新下了1.11版本,但是站内没有找到1.11版本的修改器啊?哪位大大有啊?


不是用旧版的就可以的呀?

微博,Buspedia:@LajiPZ

你要修改的无非就是钱和经验,你没有修改器不会下一个存档啊。

回復 #先導車 的帖子


你有那么多下载积分还不会自己修改啊,打开那个def/game_data.sii文件diy;27^ ;27^ ;27^

楼主回复 回復 2號車# 的帖子


不可以,我试过了

楼主回复 回復 3號車# 的帖子


我真心不好意思说。。。。那存档名字不是我要的。。。。。我是不是有强迫症?。。。。

楼主回复 回復 4號車# 的帖子


那是游戏文件吧,和下载积分有什么关系呢?并且我那文件打开后全都是看不懂的汉字啊,和鬼画符似得

楼主回复 回復 4號車# 的帖子


现在把def/game_data.sii里的鬼画符弄好了,这个文件就是可以修改经验,金钱的吗

楼主回复 回復 4號車# 的帖子


完全不会啊。。。能告诉我改哪个嘛
SiiNunit
{
game_data : .game.data {

        # Version of the structure used by the game to reduce some mod compatibility issues.

        version: 1

        road_color:                0xFF707070         //Advisor undiscovered route
        discovered_color:        0xFF4cc6ff        //Advisor discovered route
        outline_color:                0xFF000000        //Advisor route outline
        navigation_color:        0xFF0C0CCF        //Navigation path color
        navigation_arrow_color: 0xFF06FB11        //Navigation crossroad arrows color
        job_road_color:                0x50353535        //JobMarket map route
        job_discovered_color:        0xFF2b3436        //JobMarket map discovered route
        world_road_color:        0xFF707070        //Main Map undiscovered route
        world_discovered_color:        0xFF4cc6ff         //Main Map discovered route

        zoom_uplift[0]: 50.0                // close zoom for 3d map
        zoom_uplift[1]: 220.0                // far zoom for 3d map
        zoom_uplift[2]: 900.0                // close zoom for minimap
        zoom_uplift[3]: 4000.0                // far zoom for minimap
        zoom_uplift[4]: 1000.0                // city detail zoom for world map
        zoom_uplift[5]: 5000.0                // closest zoom for world map
        zoom_uplift[6]: 18500.0                // middle zoom for world map
        zoom_uplift[7]: 45000.0            // whole world map zoom

        player_size[0]: 15.0
        player_size[1]: 35.0
        player_size[2]: 120.0
        player_size[3]: 500.0
        player_size[4]: 90.0
        player_size[5]: 350.0
        player_size[6]: 900.0
        player_size[7]: 2200.0

        road_size_factor[0]: 1.0
        road_size_factor[1]: 1.0
        road_size_factor[2]: 1.5
        road_size_factor[3]: 3.0
        road_size_factor[4]: 1.0
        road_size_factor[5]: 1.5
        road_size_factor[6]: 4.5
        road_size_factor[7]: 8.0
       
        full_detail[0]: true
        full_detail[1]: true
        full_detail[2]: true
        full_detail[3]: true
        full_detail[4]: true
        full_detail[5]: true
        full_detail[6]: false
        full_detail[7]: false

        icon_size[0]: (13.0, 13.0)
        icon_size[1]: (10.0, 10.0)
        icon_size[2]: (7.0, 7.0)
        icon_size[3]: (7.0, 7.0)
        icon_size[4]: (17.0, 17.0)
        icon_size[5]: (13.0, 13.0)
        icon_size[6]: (11.0, 11.0)
        icon_size[7]: (13.0, 13.0)

        company_icon_size[0]: (32.0, 8.0)
        company_icon_size[1]: (20.0, 5.0)
        company_icon_size[2]: (0.0, 0.0)
        company_icon_size[3]: (0.0, 0.0)
        company_icon_size[4]: (60.0, 15.0)
        company_icon_size[5]: (40.0, 10.0)
        company_icon_size[6]: (16.0, 4.0)
        company_icon_size[7]: (16.0, 4.0)

        camera_limits_min[0]: (-1000000.0, -1000000.0)
        camera_limits_min[1]: (-1000000.0, -1000000.0)
        camera_limits_min[2]: (-1000000.0, -1000000.0)
        camera_limits_min[3]: (-1000000.0, -1000000.0)
        camera_limits_min[4]: (-60000.0, -50000.0)
        camera_limits_min[5]: (-52000.0, -42000.0)
        camera_limits_min[6]: (-46000.0, -41000.0)
        camera_limits_min[7]: (-36000.0, -37000.0)
       
        camera_limits_max[0]: (1000000.0, 1000000.0)
        camera_limits_max[1]: (1000000.0, 1000000.0)
        camera_limits_max[2]: (1000000.0, 1000000.0)
        camera_limits_max[3]: (1000000.0, 1000000.0)
        camera_limits_max[4]: (45000.0, 42000.0)
        camera_limits_max[5]: (43000.0, 32000.0)
        camera_limits_max[6]: (34000.0, 33000.0)
        camera_limits_max[7]: (15000.0, 26000.0)

        map_items_flags[0]: 0x1FFF
        map_items_flags[1]: 0x1FFF
        map_items_flags[2]: 0x1F7F  // no parkings
        map_items_flags[3]: 0x1F7F  // no parkings
        map_items_flags[4]: 0x1FAF        // target, cities, roads, gas stations, dealers, recruitments, garages, companies, parkings, services
        map_items_flags[5]: 0x1F27        // target, cities, roads, gas stations, dealers, recruitments, garages, companies
        map_items_flags[6]: 0x1407        // target, cities, roads, gas stations
        map_items_flags[7]: 0x1402        // target, cities


        map_3d_camera_pitch: 40.0      // camera pitch in 3d map

        truck_dealer_exterior: prefab.43        // prefab names
        truck_dealer_interior: prefab.2

        refund_coef: 0.6

        interior_sound_volume:        0.05        // Interior sound attenuation value (the outside sounds will have 5% of original volume)
        interior_sound_pitch:        0.6        // SOund pitch for outside sound group when camera is in interior
        blinker_auto_off_limit: 0.27        // 27% of maximum angle of steering wheel
       
        hud_bright_att:                0.7        // the hud opacity during night (70%)
        hud_bright_att_start:        1260        // it starts hud brightness attenuation at 21:00
        hud_bright_att_end:        300        // it ends hud brightness attenuation at 5:00
        hud_bright_att_delay:        120        // hud brightness attenuation transition takes 2 hours
       
        mirror_fov[]:                55.0f         // close mirror
        mirror_fov[]:                90.0f         // close small mirror
        mirror_fov[]:                55.0f         // far mirror
        mirror_fov[]:                90.0f         // far small mirror
        mirror_fov[]:                60.0f         // side mirror
        mirror_fov[]:                100.0f         // front mirror

        tiny_garage: prefab.poor_garage
        small_garage: prefab.81                // small garage prefab index in prefab.sii
        large_garage: prefab.82                // large garage prefab index in prefab.sii

        truck_damage_coef:        0.0007  // truck damage coef per hit, impact speed squared modified by weights
        trailer_damage_coef:        0.0007
        truck_to_trailer_dmg:         0.2        // how much damage is transferred from truck to trailer (and vice versa)

        used_truck_odometer_min: 500000
        used_truck_odometer_max: 600000



#                                  R    G    B                               
        truck_tex_normal_bcg:   (255, 255, 255)
        truck_tex_selected_bcg: (255, 194,  77)

        world_to_ui_off:        (16820.431472081218274111675126904, 25202.148809523809523809523809524) // float2(3313625.0f / 197.0f, 4233961.0f / 168.0f);
        world_to_ui_coef:        (0.012278733482921964597357267514336, 0.012460134984795668619743380553289) // float2(197.0f / 16044.0f, 168.0f / 13483.0f);

        ui_map_center:        (-29000.0, 4500.0)        // in game units
        ui_unit_to_km:        1.0        // number of real km per game unit
        ui_map_size:        (217800.0, 210000.0)        // map texture in real km

        ui_map_camera_min: (-19000.0, -28000.0)
        ui_map_camera_max: (12000.0, 16500.0)

       
        discount_truck_offers: 14
        discount_truck_offers[0]: .employee.data.truck.discount.01
        discount_truck_offers[1]: .employee.data.truck.discount.02
        discount_truck_offers[2]: .employee.data.truck.discount.03
        discount_truck_offers[3]: .employee.data.truck.discount.04
        discount_truck_offers[4]: .employee.data.truck.discount.05
        discount_truck_offers[5]: .employee.data.truck.discount.06
        discount_truck_offers[6]: .employee.data.truck.discount.07
        discount_truck_offers[7]: .employee.data.truck.discount.08
        discount_truck_offers[8]: .employee.data.truck.discount.09
        discount_truck_offers[9]: .employee.data.truck.discount.10
        discount_truck_offers[10]: .employee.data.truck.discount.11
        discount_truck_offers[11]: .employee.data.truck.discount.12
        discount_truck_offers[12]: .employee.data.truck.discount.13
        discount_truck_offers[13]: .employee.data.truck.discount.14

        blur_effect_name[0]: blur
        blur_effect_name[1]: blur
        blur_effect_name[2]: blur
        blur_effect_name[3]: desaturate
        blur_effect_name[4]: brightness
        blur_effect_name[5]: levels

        blur_effect_values[0]: (2, 0, 0)
        blur_effect_values[1]: (5, 0, 0)
        blur_effect_values[2]: (6,0, 0)
        blur_effect_values[3]: (0.2, 0, 0)
        blur_effect_values[4]: (17, 0, 0)
        blur_effect_values[5]: (0, 0.5, 120)
       
        #          stream volume | stream path
        city_loops[]: "0.5|/sound/environment/city_loop_1.ogg"
        city_loops[]: "0.5|/sound/environment/city_loop_2.ogg"
        city_loops[]: "0.5|/sound/environment/city_loop_3.ogg"
       
        country_loops[]: "0.75|/sound/environment/forest_2.ogg"

        # Currently we use only first lod class for trees.
        leaves_lod_start: (240.0, 400.0, 50.0)
        leaves_lod_end:   (300.0, 460.0, 100.0)

        rain_cube_strength: 0.16
        rain_planar_strength: 0.16
        rain_fake_shadow_scale: 1.25

        no_hdr_truck_light_boost: 3.3

        glass_config: .glass.config
       
        default_truck_front_wheels: "/def/vehicle/f_wheel/steel.sii"
        default_truck_rear_wheels: "/def/vehicle/r_wheel/steel.sii"

        # navigation params
        navigation_city_penalty: 3.0
        navigation_slow_road_penalty: 5.0
}

truck_discount_offer : .employee.data.truck.discount.01 {

        truck_ref: "vehicle.man.tgx.c"
        price: 10550
        city: dortmund
        new_truck: false
}

truck_discount_offer : .employee.data.truck.discount.02 {

        truck_ref: "vehicle.scania.rcab.c"
        price: 11200
        city: rostock
        new_truck: false
}

truck_discount_offer : .employee.data.truck.discount.03 {

        truck_ref: "vehicle.mercedes.actros.c"
        price: 10800
        city: nurnberg
        new_truck: false
}

truck_discount_offer : .employee.data.truck.discount.04 {

        truck_ref: "vehicle.man.tgx.c"
        price: 0.90
        city: stuttgart
}

truck_discount_offer : .employee.data.truck.discount.05 {

        truck_ref: "vehicle.iveco.stralis.c"
        price: 0.85
        city: dortmund
}

truck_discount_offer : .employee.data.truck.discount.06 {

        truck_ref: "vehicle.daf.xf.c"
        price: 0.90
        city: berlin
}

truck_discount_offer : .employee.data.truck.discount.07 {

        truck_ref: "vehicle.mercedes.actros.b"
        price: 0.80
        city: rostock
}

truck_discount_offer : .employee.data.truck.discount.08 {

        truck_ref: "vehicle.scania.rcab.a"
        price: 0.85
        city: frankfurt
}

truck_discount_offer : .employee.data.truck.discount.09 {

        truck_ref: "vehicle.renault.magnum.b"
        price: 0.90
        city: bremen
}

truck_discount_offer : .employee.data.truck.discount.10 {

        truck_ref: "vehicle.man.tgx.a"
        price: 0.95
        city: berlin
}

truck_discount_offer : .employee.data.truck.discount.11 {

        truck_ref: "vehicle.volvo.fh16.a"
        price: 0.90
        city: munchen
}

truck_discount_offer : .employee.data.truck.discount.12 {

        truck_ref: "vehicle.daf.xf.a"
        price: 0.85
        city: stuttgart
}

truck_discount_offer : .employee.data.truck.discount.13 {

        truck_ref: "vehicle.iveco.stralis.a"
        price: 0.95
        city: frankfurt
}

truck_discount_offer : .employee.data.truck.discount.14 {

        truck_ref: "vehicle.mercedes.actros.a"
        price: 0.80
        city: hannover
}

core_interior_glass_config : .glass.config {
        drop_count_per_meter: 5000

        initial_splash_scale: 3.333
        splash_duration: 0.2

        minimal_lifetime: 1
        maximal_lifetime: 8

        minimal_fadeout: 0.3
        maximal_fadeout: 2.0

        distortion_strength: 1.0
        blur_strength: 1.0

        deformation_duration: 0.8
        maximal_deformation: 3.0

        moving_size_threshold: 0.5
        vertical_acceleration_factor: -0.1
        movement_acceleration_factor: 0.01
        min_adhesion_factor: 0.2
        max_adhesion_factor: 0.9

        min_speed_effect_mps: 0.83
        max_speed_effect_mps: 5.55

        min_angle_cosine: 0.05
        max_angle_cosine: 0.5
        min_angle_factor: 0.12
        max_angle_factor: 0.8
}

}

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