欧卡2 树木测试 十图流出 来自SCS官方博客
谷歌机械翻译 这是一群从我们当前工作的新树的图像 - 我们正在努力,有更多的在各种植被类型,你可以在地图的不同部分满足沿路。
你最有可能再也看不到新的树木,在这个密度虽然,这是一个实验看起来伟大和伟大的感觉上高端的3D图形卡,但一次又一次提醒我们,我们应该努力支持合理的,甚至相当旧的图形卡。因此,我们必须做出很多妥协之间的事情如何可以看看,他们最终因为性能方面的考虑。上图
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英文原版
Here is a bunch of images from our current work on new trees - we are trying to have more variety in types of vegetation that you can meet along the road in different parts of the map.
You will most likely never see the new trees at this density though, this was an experiment that looked great and felt great on a high-end 3D graphics card, but we are reminded again and again that we should strive to support reasonably well even quite old graphics cards. So we have to make a lot of compromises between how things could look and how they end up looking because of performance considerations.
[ 本帖最後由 turboxps 於 2012-2-24 21:41 編輯 ]